Categories / opengl-es
Understanding the Issue with Displaying Texture Images on Devices: A Guide to Working Around Non-Power of Two Dimensions
Understanding Full-Screen Background Textures on iOS Devices: A Deep Dive into Y-Offset Conundrums
Understanding glDiscardFramebufferEXT: Optimizing Depth Buffer Management in OpenGL ES 2.x
Understanding iPhone OpenGL ES 1.1 Game Development Architecture
Resolving "Implicit Declaration Errors in Xcode with OpenGL
Drawing OpenGL ES Context Above Camera Video in iOS
Understanding Memory Management in iOS Games with OpenGL ES: A Solution for Black Screens After Navigating Away from Game Center